@placematt Thank you! The workflow is as follows: The robot is modeled in
solidworks (functional mechanism for 3D printing) then the model I export it to
Keyshot for renders. I do the same for some parts of the scene.
For the background I sometimes use some high resolution photo like for example a picture of the milky way.
For the characters I use a japanese video game that has an editor, apart from the main game. This allows me to give a pose to the character, clothes, expression, etc. Then I make a capture / render of the character either with a pre-made scenery or background or just the character with a transparent background (PNG).
When I have all those elements, I dump them into photoshop to finish the scene and give it the final touches.